Sara Ludy is a digital media artist that focuses mostly on creating landscape and architecture through technology. Ludy was born in 1980 in Orange, CA and received her Bachelor’s in Fine Arts in New Media at the School of Art Institute of Chicago, in Chicago in 2003. Ludy explores structure formations like sculptures, buildings and other forms of architecture in the digital world. Ludy utilizes photography, 3D animation, video, animated gifs, sound, and live performances in her works of art. A quote that stood out to me about Sara Ludy’s work was, “Ludy photographs domestic interiors, landscapes, and other scenes that are iconographically familiar, yet feel otherworldly” (Artspace).
I find Ludy’s work to be familiar but somehow unfamiliar. For instance, with her works of art that showcase landscapes, such as “Cloud Relief 2”, I find the landscape to look like one I’ve seen a million times, yet something is a little off. I think it’s because while the piece looks like it could be a regular photograph of a landscape, I believe it actually incorporates animation too. I think that’s pretty cool. I also enjoy the work she does with video games like “Second Life”. One of my favorites is “Window 4” which showcases a digital window and scenery. I don’t know why I’m so drawn to her work that uses animated landscapes such as houses and windows. I think it’s because it reminds me of the Sims and the digital animation is just so realistic.
Here are some of my favs of hers:
Cloud Relief 2